﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PhoenixCrabV2.Sim.World.Entities.Agents.Decisions.Memories
{
    abstract class Memory
    {

        internal List<PhoenixCrabV2.Sim.World.Entities.Agents.Decisions.Memories.IMemorable> remember
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }
    }
}
